Mia V4 [Exclusive]


Mia For V4 ++ Morphs

Mia has come a long way and needs a home, think you can handle her. Sweet fairy girl but don't let that fool you since she do have a temper and can handle anything you toss at her.

You get:
1Body/Head INJ
1Body/Head REM
1 NS Default Mat
1SSS default Mat
7 Eye Colors & 7 SSS
9 Lip Colors & 9 SSS
9 MakeUp Options & 9 SSS
8 Nails & 8 SSS

Poser 8+
Daz 3+
V4 Morphs++


YOU MUST HAVE THE ++MORPHS INJECTED for Mia's morphs to work, since she was created using those dials (she MAY work with A4 without first injecting the ++morphs).  

Some of Mia's textures are very shiny, if you do not want them that shiny you can adjust the shine in Posers material room by removing the
Anistropic setting in the alternate diffuse node.

The textures use bump maps, and also specularity settings ñ your lighting and shadow settings WILL affect render results.

For best results the following render settings, where applicable, should be applied:

Raytracing and Use Displacement Maps: ON
Irradiance: 65 or over, for best results
Indirect Ligthing: 7 or over for best results
Max texture size: a larger size will give better results (or Min shading rate 0 if using more recent versions)
Pixel Samples: 5 or more

For Daz Studio users - some tweaking may be necessary since Mia's skin uses advanced shader nodes in Poser; also the 'Tear' transparency may need to be tweaked, due to the different ways Poser and DStudio interpret the settings.  Use of more than one light will usually give better results, e.g. the typical three-light Poser setup of two side lights and one front light.



  • Model:   mbds/mia
  • Designer: MBDS

This product was added to our catalog on Wednesday 25 April, 2018.


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