AlyLua for V4


AlyLua for  V4

Dark and Deadly, she brings the whispered promise of Magick Unseen but carried by the wind. She calls to the ancient mystic elements, the ones buried so deep that most have forgotten they are there. But for this drow, ageless and timesless, she knows .... she knows the words to call them forward, to seek their council, and when needed, to have them do her bidding.

She fights with deadly force and accuracy, the forest and dark places are her home. She knows the trees and the rocks by name, she carries their strength with her in the air. She has fought for the survival of the magick and unseen places since the beginning of time, and thus has earned the ageless presence and life. She fights with sword and dagger, bow and arrow, and with the eternal power of the mystic blood that courses in her veins.

She is ... and always will be ... Aly Lua ... protector drow ...


Needed Files List and System Required:

Poser 6+
PoserPro 2010+
Victoria 4.2 Base
Victoria 4.2 Morphs ++


Usage Tips/Limitations

1) Load V4
2) Inject Morphs++ into V4
3) Inject my character morphs
5) Apply the MAT pose material for the base texture
6) Change Eyes and Face etc as desired

This product will work in DAZ with some material tweeks.

I have included a variety of RESETs that are available in a seperate folder.

Always apply the base skin before any of the other options. The skin will appear to be lacking in the texture, and this applies to all the options included, UNTIL it is rendered. Feel free to do a spot render to ensure the look is what you seek before doing a full & final high quality render. When changing to a different skin option, you can use the RESETs to ensure no extra parts from other skins carry over.

After applying the head or full figure INJ, please use the BROW FIX to correct the brows being cut off. Ensure brows are enabled, or turned ON - there is a helper for this included in the folder with the INJs.

I have added some duo eye color options for more unique looks. Some of the solid eye colors may show pupils depending on lighting used.

Be aware that bright lights will wash out the drow nail colors.

Different choices for lighting and rendering settings will result in different render results from those displayed. Please remember that lighting is a factor for how well SSS effects render, so it is suggested to use a simple single light, or a few lights as possible. The lighting sets that use IDL options are also great for showing off SSS skin effects. Be unique and enjoy!

- enable/check cast shadows, raytracing, subsurface scattering, indirect light, smooth polygons, and use displacement maps
- set RAYTRACE BOUNCES to 1 (2 for P8 etc)
- set IRRADIANCE CACHING to 32 (100 for P8 etc)
- set INDIRECT LIGHT QUALITY to 32 (7 for P8 etc)
- set PIXEL SAMPLES to 4 max (8 for P8 etc)
= set MIN SHADING RATE to 0.20 at most (0.10 for P8 etc)

* GAMMA CORRECTION is a personal choice but is not needed and it may create some unwanted results


  • Model:   katt-aly2
  • Designer: Katt

This product was added to our catalog on Thursday 16 October, 2014.


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